The player is dropped into the stylish shoes of Aegis, an automat in service to the queen, who is unique in her ability to reason, speak and act independently. Steelrising takes place in revolutionary France, but with the alt-history twist of the king having an army of robotic soldiers – automats – at his disposal, enabling him to behave in even more despotic fashion. In keeping with the studio’s work to date, the setting at least is enough to grab attention. Since its previous title, Greedfall, was a major step in a positive direction, returning to the Soulslike – given the critical response to its previous attempt, the underwhelming Bound By Flame – is a courageous move. Steelrising, a Soulslike that wears its influences proudly, is a daring move from Spiders – a developer known for creating characterful but unspectacular RPGs. Dark Souls, Bloodborne, Sekiro, Elden Ring all have a certain je ne sais quoi, something beyond the features they all share with pretenders to their throne.
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